E100 WT(P) with auto ammunition loader для Besiege

IMPORTANT:the new characteristic of the firework is that is will explode right away if it is burnt by a flamethrower for any longer than 1 second. So make sure you release the Y key before that time limit.



Due to many factors [spoiler](lazy tbh)[/spoiler], I didn't make a shell to cover the turret, so bear with me.
As the main focus of this creation is the loading mechanism, I'm going to quickly introduce some of the features.
The turret have ammo racks storing 4 rounds. There are two racks in total so you have 8 shots. An grabbing unit with RTC rotates 90 degrees to grab the rounds from the ammo racks and set them in place for a pushing unit to load the cannon.
The reloading process takes about 3 seconds, but it can be done in 1 second in urgent situations. The process is simple. Only 3 buttons is needed to load the rounds, and the chance of malfunction is only 5%.
The rounds fired are 128mm APHE rounds. They are loaded with more than enough explosives, and have a very fast initial velocity. They explode inside or on the other side of the target after penetrating or infiltrating the armor. (infiltration refers to the effect of a fast traveling object fly through the armor before the game ticks detect an impact)
As for the chassis and suspension, torsion bar suspension system is used. On top of that, every single loading wheel, driving wheel and guiding Inducer is connect to a torque isolation unit to ensure better maneuverability

Controls


->Arrow Keys: Move the vehicle
->NumPad 1&2: Grab rounds form left rack of right rack
->H: Load the cannon
->Y: Fire (Do not hold for any longer than 1 second)
->NumPad 7&9: Rotation of the turret


IMPORTANT: Due to the physics changed by the new update of the game, the reloading mechanism is broken. On top of that, there's no mod support so early into the update, so there's no way I'm fixing it soon. For now, you can delete the metal plate in the front of the ammo racks to temporally fix the problem. (for now I have done it).It is not the final solution, and I'll start working on it ASAP.



Also note that the new characteristic of the firework is that is will explode right away if it is burnt by a flamethrower for any longer than 1 second. So make sure you release the Y key before that time limit.

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