GAMEMONITORING

GAMEMONITORING

Official
@gamemonitoring
GAMEMONITORING
Original language: Russian

We're back online

As a result of recent events, several data centers hosting our infrastructure were taken down. This caused a prolonged outage and forced us to deploy a significant part of the infrastructure at new locations almost from scratch.

Our website is available again, and almost all data was successfully preserved and transferred. Services are gradually returning to operation, and we continue to restore everything that was affected.

Unfortunately, a small portion of data covering a period of less than a day, including server online statistics, remains blocked for now. At the moment, we have no way to restore access to it. All other data was successfully transferred.

Right now, we continue deploying infrastructure in new data centers, reviewing its architecture, and working to make our services significantly more resilient to situations like this in the future.

Therefore, over the next few days, you may still encounter errors, delays, or slow performance in some features. We are aware of these problems and are gradually resolving them as the infrastructure is restored.

If you made purchases on October 10, but the purchased service does not appear on the required server, just contact support. We will check the purchase and restore the service.

And for all other users who had active services at the time of the outage, we will additionally extend them by 10 days as compensation for the downtime.

We understand how unpleasant this situation has been, especially for those who use our services every day.

Thank you for staying with us despite all the difficulties.

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GAMEMONITORING
Original language: Russian

Projects for multiple servers

If you have multiple servers, now they can be combined into one project.

Single project page

The project page displays all connected servers, player online statistics, a common discussion feed, as well as administrators and other staff from all servers.

Appearance

You can set a static or animated banner for the project. The description supports images, links, and formatted text.

Voting and notifications

Users can vote for individual servers as well as for the project.

Also available is webhook integration, with which you can receive notifications about new votes for a server or project.

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GAMEMONITORING
Original language: Russian

Update: new way to change server IP address

Now you can change the IP address or server ports through a request in the server control panel on the website.

When creating a request, you must specify the new server data: IP, Port, and Query Port.

After submitting the request, you will need to confirm ownership of the new server. Then the request will be forwarded for review by a moderator. After approval, the server data will be automatically updated.

If your server's IP address or port has changed, you no longer need to create a new server page. You will be able to retain user discussions, votes, current metrics, and statistics that you have collected over a long time.

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10010
Original language: Russian

how can I contact you? You don't reply to emails, there's zero support on Discord.
Where should I turn?

192
GAMEMONITORING
Original language: Russian

Important change for users from Russia 🇷🇺

In the near future, login via Steam, Discord, and Google will be disabled in the Russia region (gamemonitoring.ru).

This change is due to the requirements of Russian legislation regarding authorization methods on internet resources, including Federal Law No. 149 "On Information, Information Technologies and Information Protection".

The main thing: your accounts, profiles, servers, settings, and data will not disappear anywhere.
Only the method of logging into the account is changing.

What will change

After the shutdown, you will no longer be able to log into your account via Steam, Discord, or Google.

What will remain working

Steam, Discord, and Google connections will remain available.

If these services are used in your profile, settings, integrations, or other site functions — they will continue to work as before.

Only login via Steam, Discord, and Google is being disabled.

The connections themselves and the functions associated with them are not removed.

How to log in after the changes

After the update, authorization will be available via:

  • Your account email
  • VK ID
  • Yandex ID

What to do in advance

Make sure you have access to the email associated with your account.

Also, we recommend linking VK ID or Yandex ID in your profile settings in advance — especially if you previously logged in only via Steam, Discord, or Google.

This will help avoid login issues after the authorization methods change.

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