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Review of the project "Sunshine RP"
And so, where to begin... I'll start perhaps with the fact that I came to the server 7 months ago and played on it for a total of 415 hours. I've been in many factions, repeatedly ran as a "Loner", witnessed more than one wipe. At first I liked everything (the effect of a "new server" worked, it was interesting to explore the server, but jumping ahead I'll say right away, it ended after about 5-7 hours of playing on the server), but soon I began to notice more and more various unpleasant situations. Starting from the "pull" by the administration of "privileged" players, ending with the lack of adequacy on the part of the administration(Doesn't apply to everyone en masse).
Brief overview:

  • Mapping - Leaves much to be desired, everywhere floating textures that the mappers generally don't care about. The map is poorly mapped, few points of interest, plus add here large distances that are simply populated with mutants so you don't get bored running from point "A" to point "B".
  • Activities on the server - the server supposedly positions itself as RP, in fact it's an ordinary PVP server, logged in, threw in some money, run around on GP "Monolith" on KT's.
  • Donate - I won't say much about donate, everyone has different financial status and opportunities, I'll only note expensive prices for pointless sets.
  • Pull - Pull is the scourge of this server, if you consistently throw money at the project, they will, excuse the expression, "wipe your ass" in every conflict, (story - a player donated N amount of money to level up a GP trader, after which the administrators teleported him to any point on the map for his whims) If you regularly donate money to this server - you will be repeatedly bailed out from being punished for your rule violations.
  • Attitude of administrators towards ordinary players - you can sit for 20-30 minutes in "Queue" while the curators in "prime-time" can sit and play something, generally ignoring you, also there were cases when the curator is simply too lazy to sort something out and they just close the case.
  • RP component - I'll say briefly, there are many players who create very cool RP, but alas these players face administrative arbitrariness and leave the project (In a week 2 RP groups left due to pull from administrators)
  • GunPack, Clothing Pack - 6/10 little variety.
  • Fanatic GPs - 3/10, very rarely do adequate groups appear that do RP, rather than going straight to fights.
  • Optimization - Often lags when driving in a car (R5 5600, 32 GB RAM, RTX 4060, game on M2 drive)
  • Regarding the attitude of administrators, I would like to add - judge for yourself, if the creator of the server, the tech administrator starts insulting you and claiming that you are mentally retarded when you left a detailed review about the new wipe, without insults, just your observations.
  • Among the positives, I can note the event department, the guys know their stuff and make cool events.
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