Discussions about GROUND BRANCH
GROUND BRANCH V1.0 hotfix slashes install size to 39.4 GB
BlackFoot Studio’s tactical shooter delivers its first post-launch patch, Build Update #065: V1.0 Hotfix 1, addressing urgent issues and cutting the installed size from nearly 100 GB to 39.4 GB through repackaging and texture optimizations. The update also disables the in-game DX12 selection (crash-prone) and introduces a new controller configuration.
Smaller install and DX12 changes
The dramatic size reduction (more than 60%) is the headline feature, achieved by changing packaging settings and revising textures. This may also improve performance on some systems.
The DX12 launch prompt has been temporarily removed because it caused crashes. Players can still force DX12 by right-clicking GROUND BRANCH > Properties… and adding the launch argument -dx12 — used at their own discretion.
Gameplay and AI adjustments
Maximum weapon sway is reduced by approximately 30%. Damage values for all body parts have been tweaked: shots to non-vital parts and extremities are less lethal (closer to extremity = less damage).
Lights and lasers now turn off automatically when switching items, fixing the issue where they couldn’t be deactivated if left on before the swap. Several minor bugs are also fixed, including the prone unarmed turn bug and target-distance buttons staying active at shooting ranges.
AI accuracy and reaction times have been adjusted, and the AI aiming bone is tweaked to more reliably hit the torso, making body armor more effective. Hostage AI view of dead bodies is reworked to reduce navigation stucks.
Map, visual, and audio fixes
- Outpost: Added missing floor collision, breaching sockets, and a generator that powers lights and screens.
- Airbase: Breaker switch for the 747 now also turns off fuselage lights; removed faulty Defuse (Plane Only) mode.
- Hospital: Added blocking volumes and a new breaker switch for lights.
- City: Fixed out-of-bounds insertion point and a bomb that couldn’t be defused (Defuse mode).
- Border: Missing collision and door meshlinks fixed.
- PvE quick missions now properly record rounds.
Visual fixes include a corrected US flag texture, cutscene cleanup on Outpost, reduced clipping for captain and civilian clothing, fixed Combat Shirt arm clipping, VFX trash particles, decal draw distance improvements, and a floating Docter II red dot sight. The Wz.88 ammo mesh and F88A2 reload animations are corrected.
Audio: Fixed wall sound leakage on Hospital and Border.