Stormworks: Build and Rescue v1.15.23 moves multiplayer to Steam P2P networking
Stormworks: Build and Rescue's v1.15.23 update, "The Multiplayer API Update," is now live. Most of it is fixes and quality-of-life improvements, but the headline change is under the hood: multiplayer has been rewritten to use the current Steam P2P networking API, replacing the original Steam networking version from when the game launched over eight years ago. The team says the newer Steam networking is generally considered much better and should improve the multiplayer experience for some players.
The rest of the patch notes:
- The Barometer component has been moved to the Sensors category.
- Electrolysis now only converts water while electricity is available, and its output scales with the available charge.
- Fixed gas mass in custom tanks not affecting physics the way fluid mass should.
- Fixed mission editor vehicles using component mods from a modpack not saving those component mods to the mission folder.
- Fixed component mods loaded via mods not appearing in the "group: mod name" component filter.
- Fixed the microcontroller parts summary in the vehicle editor not displaying cost correctly.
- Fixed an occasional crash when sending a chat message in multiplayer.
- Fixed train brake forces blowing out to invalid values when a train sits exactly on its brake position.
- Fixed rendering artifacts on the intro logo.
- Fixed multiplayer clients reading host-only vehicle data when handling vehicle data, AI team, and fire extinguish events.
Also on the horizon: the studio's next game, Anymaker, enters Early Access on September 18.