Desynced experimental 1.0.18087 reverts GOTO, trims Alien Pincer
Desynced experimental build 1.0.18087 is out, with a GOTO register revert, Alien Pincer slot removal, behavior-editor fixes, and instruction category updates.
Gameplay changes
- GOTO register: Infinity is again treated as 0, reverting the 1.0.18044 change. Radar returns infinity by default, so linking radar to GOTO works as before.
- Alien Pincer: Removed its 4 docking garage item slots.
Behavior editor
Call,Load Behavior,Place Construction, andProduce Unitnow keep arguments and pins when a referenced behavior or blueprint is modified.- Fixed an editor error when deleting a behavior from the library while it’s open in windowed mode.
- Fixed loop behavior stalls that could occur when there are many loop steps but no instruction in the loop body.
- Widened the Memory Viewer slightly so the 10th item in each row isn’t cut off by scrollbars.
Instruction changes
Get Resource Amount: moved from Values to World.Launch/Land: moved from World to Units.Check Altitude/Check Blight: moved from Units to World.Set Link/Clear Link/Clear All Links: moved from Logistics to Components.Debug Print: moved from World to Communication; now only prints for players controlling the faction running the behavior.Deploy: now supports Human Lander deployment.
Fixes
- Integrated components such as capacitors now appear when deploying a bot received from an explorable (regression from 1.0.18020).
- Fixed a construction site placed over a dropped item potentially duplicating components with attached metadata, like a charged shield (regression from 1.0.18020).
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