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Space Engineers July 2026 Community Spotlight: Mods, scripts, and builds

The July 2026 Community Spotlight rounds up dozens of Workshop creations: visual scripting, orbital NPC fixes, airstrikes, functional email terminals, and a no-script paint system built from 144,000 PCU. All picks are on the Workshop except Scriptilyx, which is on GitHub.

Combat, survival, and chaos

  • Airstrikes (Critz): 10 deployable strike types; craft a token, then call ordnance on any GPS coordinate via chat command.
  • Handheld Hacker Grid Takeover (Loitrem): deploy a portable hacker on enemy functional blocks to decrypt and override ownership.
  • HMS.U235 – Realistic Reactors (The Screw-Up Team): replaces vanilla reactors with properly dangerous nuclear reactors.
  • Orbital NPC Spawns (cptnoname): stops NPC grids spawning motionless at high speed, fixing fly-by and lithobraking spawns.
  • Breaching Charge / TractorBeam / Personal Helper Drone (JejeServeur): demolition, grid moving, and build/recycle/mining support.
  • TTC Mining Barrel Charge (Hatt): large-grid explosive that scans voxels and spawns floating ore from destroyed deposits.
  • Rad-Purge Medical Station (Eugen): turns the decorative Medical Station into a functional radiation-cleansing unit.
  • Ship Insurance (OB): server-authoritative grid insurance, paid repairs, and recovery via the Economy 2 Services Terminal.
  • Hermes Program (TheRebornAce): large, powerful thruster blocks for big ships.
  • Taming the Giant – Orbiting Khora (Sarekh): lore-driven survival scenario about scrapping, missions, and building a moon outpost.
  • Scriptless Thrust-Vectoring (John Long): vanilla thrust-vectoring via a purpose-built WASD+Spacebar+C input converter.
  • JC SCAVENGER (JCataclisma): autonomous mobile salvage drone platform you design and build.

Automation, economy, and quality of life

  • Scriptilyx (ChaosVROne): node-based visual scripting for Programmable Blocks; generate scripts without writing code.
  • Working Knowledge (Nurphed): salvage-first survival progression overhaul.
  • EconomyCore (Yūrei.dll): server-authoritative ModAPI-to-Programmable Block bridge for market data and guarded trading.
  • Service Terminal Framework (OB): shared access point for vanilla and modded Economy 2 services.
  • Toya's Economy Additions: adds all Toya's builds, including unreleased ones, to economy stations.
  • Sorted Cargo Container (Tony): opt-in self-sorting containers that pull selected items from the conveyor network.
  • Smart Cargo Filters (ogrimdooh): configurable filters directly on cargo containers, replacing conveyor sorter setups.
  • Resource Radar (Loitrem): turns LCDs/monitors into radar scanning 120° ahead for ores, grids, crops, and containers.
  • Unified Flight OS (Tel_Arin): autopilot, navigation, HUD, and flight control for carriers, warships, fighters, and landers.
  • Simple Autopilot (Loitrem): hotbar-toggled autopilot actions.
  • Fleet Control – Escort (Tel_Arin): register escorts around fleet leaders.
  • Broad – Auto Refinery Base Manager (reyツ): automated refinery base monitoring.
  • Acquisitions Todo LCD App (The Klang Is Good): summary of items needed for active acquisition contracts.
  • Projector+ API (Master-Control-Program): gives Programmable Blocks direct access to projector functions.
  • LOS LCD Script (mentalis): real-time grid monitoring with a custom touch interface.
  • Rotor Displacement Legs Script (Cheezy Proot :3): sinewave displacement powers mech legs; stack rotors for speed.
  • S.E.A.N Project (Wellington6012): personal suit assistant with situation-aware audio warnings.
  • Bees Space Net (Queen Bee): player-designed websites—Space Engineers' own "basically the Internet."
  • Tiered Modular Power Extension (Kylo): denser Powercore modules and T0–T4 frames with up to 6x charging input.
  • Gas Storage Expansion 2 (Lynx): hydrogen tanks in compact, tall, sphere, armored, and braced variants.
  • Humanoid's Retro Command Module & Retractable Solar Panels: Apollo-style small-grid cockpit and retractable 1x1x5 solar panels.
  • Vanilla To WC Converter (Nerd e1): converts vanilla-based block weapons to WeaponCore format; not compatible with Vanilla+ weapons.
  • Recolor Suite – Gradient Ship Painter (mcluvin51): whole-ship repainting with live gradients plus DLC/vanilla skins.
  • LCC-1 Light Combat Crawler (Toya): scripted, smoother, smarter version of the timer-block crawler.
  • Voltea System (Sorry_an_Error_has_Occurred): a system designed for a friend.

Vanilla builds that shouldn't work

  • ARPANET Email Terminal (Tridonian): sends emails to other networked blueprints using no scripts or mods—built from 6,000+ Timer Blocks.
  • Vanilla Paint (Tridonian): no-script paint tool using 6,000 Event Controllers, 2,000 Timer Blocks, and 1,500 Light Panel pixels (144,000 PCU). Eight colors, two brush sizes, full mouse/keyboard control.
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