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Hell Let Loose: Vietnam announces first roadmap and 500-fix Patch 1.2

Hell Let Loose: Vietnam's first roadmap is set for full reveal later this week, and the team is also preparing Patch 1.2, an update with more than 500 bug fixes and improvements. Both follow last week's launch.

First roadmap reveal this week

The roadmap will offer a first look at the next wave of content, including new weapons, vehicles, and battlefields, and show how Hell Let Loose: Vietnam will grow through the rest of 2026. The team also plans to keep working on optimisation, stability, and community feedback via regular quality-of-life patches and hotfixes.

Patch 1.2: 500+ fixes and improvements

Patch 1.2 features over 500 individual bug fixes and improvements across stability, maps, vehicles, UI/HUD, keybinds, weapons, and general gameplay. Highlights previewed include:

  • Fixed a server crash caused by Tunnel usage in specific scenarios.
  • Fixed HUD elements getting stuck on screen, including Medic markers and capture points in Offensive.
  • Commander abilities now place correctly relative to Squad Leader markings.
  • Knife hit registration improved, with more fixes planned for remaining edge cases.
  • Non-headshot kills now correctly count toward the Longest Kill statistic.
  • Improved image stability on console, especially in shadowed areas, with more optimisation to come.
  • Resolved various keybinding issues, with further fixes planned.

This is only a selection of the 500+ fixes in Patch 1.2. The full patch notes and release information are expected soon.

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