7 Days to Die V3.2.0 Stable lets you honk open trader doors
V3.2.0 Stable for 7 Days to Die is out now, and the marquee change is exactly what it sounds like: honking your vehicle's horn opens the outer doors at trader compounds. All outer doors react, though not all of them fit your vehicle; an onscreen text tells you when you're close enough to honk. The update also reworks the Combine Station UI to show the combined item and its final stats more clearly. A plus marks items combined in the station, and combining now requires pressing a button.
This release is part of a steadier update cadence. A dedicated team is now focused on smaller drops such as 3.1, 3.2, and beyond, delivering bug fixes, quality-of-life improvements, and new cosmetic content between major versions. According to the team, this separate pipeline isn't taking resources or focus away from major development, and work on v4.0 continues in parallel. A player survey is coming soon to help prioritize which QoL improvements the team tackles next.
Changelog highlights since V3.1.0
Added
- New buff icons for chicken stress events.
- Custom POIs are pushed from server to client via a minimal metadata package.
- Vehicle horns open outer trader doors; new
oldWoodDoorNoHonkdoor variant for trader interiors. - New
AllowDecorationsproperty separates world decoration in POIs from the TraderArea setting.
Changed
- Cooking pot, grill, and anvil requirement logic updated so a held item can't influence cook time.
- Campfire now uses
IsTerrainDecorationfalse so it can morph terrain like other blocks. - Auto turrets no longer support stability and can no longer be placed on walls.
- Junk loot can provide cotton when Crop Yield is set to none; general trader inventory has a chance for cotton.
- Timid animals' threat detection improved; sleeper spawn visibility checks optimized for distant players.
- Screamer spawns in screamer scout groups commented out in
entitygroups.xmlso screamers don't call other screamers. - Interior
oldWoodDoorreplaced witholdWoodDoorNoHonkat Trader Rekt, Hugh, and Joel. - Obsolete
AllowTopSoilDecorationsprefab property removed; Chinese localization strings clarified.
Fixed
- NRE when exiting the game after a client drops a Chicken.
- Chicken stress increasing on a ladder even while standing still; chickens can no longer be moved between toolbelt slots after pickup.
- Crafting lower-tier items after unlocking them.
- Demolition zombies not exploding from client damage.
- Rabbits running too slow.
- Permadeath not granting Base Skill Points upon death.
- Loot Max Tier clamping user mods.
- Entities causing block collapse during chunk resets.
- "Failed to search EOS servers" popup.
- Trader progression getting stuck.
cave_05failing due to quest boundaries inside the POI.