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Soulmask 1.0 patch #20 fixes Desert Overlord, drops, portals

Soulmask's 1.0 Patch #20 is a client update, so players must update their game client to continue playing normally. The patch notes were published September 17, 2026.

Combat, creatures, and Central Core

  • Barbarian invaders and monster drops no longer fall underground.
  • The Desert Overlord can use basic attacks after breaking free from crowd control.
  • Central Core no longer causes abnormal combat behavior when an invalid AI level is set.
  • Combat can continue when Central Core summons fall to the bottom of an area.
  • Barbarians can no longer have duplicate Talents or multiple Talents at the same level.

Building, portals, and transport

  • Life Sense now scans special ores.
  • Zipline supports can be repaired.
  • Ship engines no longer count toward the portal limit.
  • Pillar placement requirements have been optimized.
  • Wall torches and wall-mounted oil lamps have optimized lighting parameters.
  • Portals can be used in situations where they previously could not.

Talents, skills, and PvP

  • Dye Balls are no longer affected by the Talent 「Multiple Throw」.
  • Clicking Profession Skill icons in the Specialization Skill interface no longer displays incorrectly.
  • Enforcer - Escape Mode now has a cooldown when repeatedly used on PVP servers.
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