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Valheim 1.0.20 boosts starred trophy drops, delays Mac crossplay

Valheim's patch 1.0.20 is out, and it targets the trophy shortage: trophy drop chance now increases with a monster's star level, and pseudo-random drop logic will no longer reset between player sessions, giving rare drops a fairer distribution. The Mac App Store version has a small delay, so crossplay between Mac App Store players and players on other platforms will not work until that build catches up.

Trophy drops and drop fairness

  • Trophy drop chance is now increased by the star level of monsters.
  • Pseudo-random drop logic will no longer reset between player sessions, for a more fair distribution of rare drops.

Exploits, cheat flags, and server fixes

  • Fixed a possible exploit to Forge of Potential.
  • Reset the cheated flag on all items and build pieces from previous versions, undoing the damage from a bug in the initial 1.0 release that marked some validly obtained items as cheated.
  • Fixed a bug that caused Cheat Sword and Cheat Sledge to not be considered cheated in specific cases.
  • Fixed dedicated servers running at an uncapped frame rate when v-sync was enabled in a client on the same computer, which wasted massive amounts of CPU time.
  • Adjusted attachment points for sheathed weapons.
  • Xbox One/Xbox Series S|X: Fixed settings failing to save between sessions for some users.
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