Team Fortress 2 Classified 3.2.3 fixes crashes, Horseman changes
The Team Fortress 2 Classified 3.2.3 update is live now and applies automatically when you restart the game. It fixes two crash causes, restores proximity mines, adds tf2c_freeroam, and makes several Horseless Headless Horseman changes.
Crash fixes and systems
- Fixed crashes caused by empty string attributes and by ragdolls with an invalid render handle.
- Fixed the Hunting Revolver’s fire rate not scaling consistently while scoping.
- Fixed TF30 achievements not being saved to Steam.
- Fixed the winpanel using the wrong text when the timelimit is up on advancing minirounds.
- Fixed sniper rifle tracer particles being centered despite
mod_zoomed_dont_hide_viewmodel. - Split update frequency for NextBot NPCs and TFBots via
nb_update_frequency_npc. - Restored proximity mine functionality and implemented
mod_sticky_is_tripwire. - Added
tf2c_freeroam. - Updated localization files.
Horseless Headless Horseman
- Increased health scaling for the Horseless Headless Horseman.
- The Horseless Headless Horseman now “thinks” more often, should react faster, and should have fewer interpolation-related animation errors.
- Fixed its walk cycle looking odd when walking diagonally.
- Fixed its collision box causing players to get stuck in him.
- Most on-hit attributes, headshots, mini-crits, and rampup/falloff now affect the Horseless Headless Horseman.
- Fixed Brick, Shock Therapy, and Harvester having odd interactions with the Horseless Headless Horseman and Chickens.
- Removed the instructor hint sound for Horseless Headless Horseman notifications.
Maps and particles
cp_manor_event: a sign was vandalized.td_sunnyside_event: fixed spawn teleports not working properly and fixed teams switching every round.tripmine_wirewas split into four team-colored systems for modders.
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