News

Team Fortress 2 Classified 3.2.3 fixes crashes, Horseman changes

The Team Fortress 2 Classified 3.2.3 update is live now and applies automatically when you restart the game. It fixes two crash causes, restores proximity mines, adds tf2c_freeroam, and makes several Horseless Headless Horseman changes.

Crash fixes and systems

  • Fixed crashes caused by empty string attributes and by ragdolls with an invalid render handle.
  • Fixed the Hunting Revolver’s fire rate not scaling consistently while scoping.
  • Fixed TF30 achievements not being saved to Steam.
  • Fixed the winpanel using the wrong text when the timelimit is up on advancing minirounds.
  • Fixed sniper rifle tracer particles being centered despite mod_zoomed_dont_hide_viewmodel.
  • Split update frequency for NextBot NPCs and TFBots via nb_update_frequency_npc.
  • Restored proximity mine functionality and implemented mod_sticky_is_tripwire.
  • Added tf2c_freeroam.
  • Updated localization files.

Horseless Headless Horseman

  • Increased health scaling for the Horseless Headless Horseman.
  • The Horseless Headless Horseman now “thinks” more often, should react faster, and should have fewer interpolation-related animation errors.
  • Fixed its walk cycle looking odd when walking diagonally.
  • Fixed its collision box causing players to get stuck in him.
  • Most on-hit attributes, headshots, mini-crits, and rampup/falloff now affect the Horseless Headless Horseman.
  • Fixed Brick, Shock Therapy, and Harvester having odd interactions with the Horseless Headless Horseman and Chickens.
  • Removed the instructor hint sound for Horseless Headless Horseman notifications.

Maps and particles

  • cp_manor_event: a sign was vandalized.
  • td_sunnyside_event: fixed spawn teleports not working properly and fixed teams switching every round.
  • tripmine_wire was split into four team-colored systems for modders.
45
0 / 5,000