CS2D 1.0.1.8 Patch 2 adds controller auto-switching and crash fixes
CS2D 1.0.1.8 Patch 2 is out today as a mainly bug-fix release. It makes the game automatically try to switch between mouse/keyboard and controller depending on what you're actively using. Players can still force-disable controllers in the settings.
Input and editor fixes
The automatic switch addresses the annoyance of losing mouse/keyboard control while a controller is connected, which previously required disabling controller support in settings or disconnecting the controller. Cut/copy/paste hotkeys also work again in the editor, chat, and input fields.
Scripting, stability, and bots
- The
settilecommand now supports rotation in degrees: 0, 90, 180, and 270. - The Lua
tilecommand now returnsfalsefor color, blend, or brightness when those values are not set, instead of0. - A vulnerability/possible server crash has been fixed.
- Advanced shadows should no longer cause crashes after multiple map loads.
- The Env_Room entity's "Daylight influences color" option now works properly.
- Bots and pathfinding no longer try to use disabled teleports.
- Bots now also use the chainsaw, machete, and claw melee weapons.
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