VEIN

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VEIN
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News

VEIN experimental beta revamps zombies, greenhouses, and vehicles

The latest VEIN development update, "Stunlocks & Speedometers," details work-in-progress changes headed to the experimental Steam beta branch rather than the main game. A final hotfix for 0.024 is expected soon, while 0.025 is still being rounded out.

Zombies, melee, and combat

  • Zombie pathfinding through buildings has improved significantly. Zombies no longer prioritize animals as much as humans, no longer collide with each other like players, and no longer stagger or stunlock each other when swinging at a target, so groups can squeeze through doors and windows more easily.
  • The .38 Special now supports round-by-round reloading instead of forcing the full reload loop.
  • Weight-variant items arrive in 0.025: items like dumbbells can be used as melee weapons, with damage and swing time varying by weight. Heavy melee items require a Strength threshold; below it, swings are twice as slow and deal half damage.
  • Machete-styled bladed melee animations are finished, and long/blunt melee animations are integrated, with remaining similar weapons still to be updated. Animation work continues on the double-barreled shotgun and Fifty-Seven pistol.

World, building, and vehicles

  • Backyard greenhouses are now functional and keep plants growing through winter as long as the glass is intact; player-built greenhouses are planned.
  • HLODs (distant whole-map stand-ins for unloaded buildings, trees, and mountains) are working on the experimental branch, reducing world loading without sacrificing visual quality — a meaningful performance gain, especially on dedicated servers and in local multiplayer.
  • Every building now has maintenance components for checking status and repairs; they may take up existing space, but furniture can be moved out of the way.
  • New loft buildables are being added as replacement options for pallets while official multi-tier base-building art is in development. The team is also reviewing save files sent through the in-game feedback reporter for base-building ideas like walls and dividers.
  • Physical stress and structural supports mean that stacking too high without support collapses the whole structure, and strong vehicle impacts can detach things from a vehicle.
  • Vehicles get a new, less grating horn; interior-muffled impact, horn, and alarm sounds; openable trunk/hood/glove box; animated gear shifting and steering wheel/speedometer/tachometer; and openable doors. The vehicle art work is heavily WIP.
  • Winter snow material now varies by region, map markers are higher contrast, and 0.025 map work continues with unique interiors, furniture, and exterior detailing such as fences, parking lots, and streetlights.

Bugfixes and community

  • Permadeath fixes include respawn UI, death screen behavior, and dead-character HUD location.
  • UI fixes include group menu issues, medical menu jitter, and item key-value wrapping.
  • Positional VOIP got buffering and quality improvements; handheld radio receive beeps are gone and radio audio quality is improved.
  • Fixed characters floating after sitting or lying down while crouched, such as in tents.
  • Players are shown on the host/admin map only when "See All" is enabled in admin settings.
  • Community translations have opened via Crowdin after complaints about incomplete or wrong translations. VEIN says it does not use AI and uses a translation agency, which missed context; one example cited is the Russian settings menu translating "No" as "Yes."
  • A survey asks which radio-station music players want next, the official VEIN wiki is available, and the studio is hiring an intermediate programmer and a UI/UX designer ([email protected]).
4,069
News

VEIN update cuts content file size in half, targets structural collapse

The latest VEIN development update is on the experimental Steam beta branch rather than the live game. Hotfix 5 and 6 bundle a month of bug fixes, and the same update adopts a lossless content compression method that cuts the game's content file size in half. Patch notes: Hotfix 5 | Hotfix 6.

Structural support and vehicles

Placed objects are being given physical load-bearing ability: exceed the limit and the structure collapses. The point is to allow standalone buildings like a cabin in the woods without letting players cover a town in Rust-style towers. It's work-in-progress and planned for 0.025 unless something changes. Vehicle physics are part of the same work, so attached furniture won't be destroyed on impact; it simply becomes physical.

Vehicle design work is done ahead of replacing all vehicle art. All vehicles in VEIN now have real-life analogues, some renamed to match. The new art includes animated dash readouts and steering wheels, glove boxes, hoods, trunks, gas covers, doors, removable seats, plus dynamic rust, dirt, and scratches that build up over time.

Buildings and greenhouses

Greenhouses with intact glass keep temperatures warm through the seasons and let plants grow relatively well. New greenhouses can't be built yet, but existing ones should work. Building maintenance is also changing: dirt and mold buildup is now tied to maintenance quality, and buildings can be repaired with salvaged items.

Zombies and animation

VEIN now has roughly 30 zombie types, including sports equipment wearers, job-specific outfits, and outdoor clothing. Zombies' damage profile has been audited and rebalanced, and their behavior list has been cleaned up ahead of new character art and animations.

Blunt melee animations are finished and much more impactful than the placeholders, with work moving to the Fifty-Seven pistol. The new player character is also being integrated: hair and clothing code has been cleaned up, and weapon attachment positions are being ported so held items don't float.

Performance and controls

  • Controller support: Gamepad and keyboard/mouse keybinds are now separate in settings, with slider and focus support added across many UI elements. More work is needed before gamepad support matches modern games.
  • HLODs: Distant stand-in geometry is more accurate now and can include trees and buildings, which should let dense forests and landscapes be visible from far away without a performance hit.
  • Server performance: A fix is coming for utility cabinets. Previously, every cabinet had to recompute coverage whenever something was built or destroyed; with dozens of cabinets on a dedicated server, that was a major bottleneck. The next update should fix it, a preliminary step against desync and rubberbanding.

The team is also integrating new art, continuing work on Westwood's north section with unique interiors for new buildings, plus ongoing 0.025 work and general bugfixing.

3,983
News

VEIN 0.024 Hotfix 6 shrinks install size, fixes multiplayer

VEIN 0.024 Hotfix 6 is out now. The patch drastically reduces the game's install size and addresses several multiplayer problems, including a bug that let players drive through vehicles, drying-rack net key errors, and player group networking issues.

Other fixes in this hotfix:

  • Corrected firefighter helmet positioning.
  • Medical menu now shows the correct HP-per-second and no longer jitters.
  • ResetVehicleParts now works for more vehicles.
  • Crystal items have a proper bottom.
  • Fire finders no longer repeat notifications for already-discovered locations.
  • Inflatable pool bed sleep position is fixed.
  • Fluorescent light audio adjusted.
  • Wolf corpse collision and physics fixed.
  • Water sources with no connections now fill and empty correctly.
  • Escape menu no longer crashes if you are dead or have no character.
3,974
News

VEIN 0.024 Hotfix 5 fixes bugs, boosts GPS battery 6x

The latest VEIN patch, version 0.024 Hotfix 5, is now live. It packs a massive list of bug fixes, a 6x increase to GPS battery life, progress on controller support, and dedicated server improvements. The full change log covers dozens of issues ranging from physics glitches to UI fixes.

Highlights

  • GPS battery life increased 6×
  • Progress on controller support
  • Dedicated server firearm attachment UI now refreshes correctly
  • Rain resistance applies while in open-roof vehicles
  • New convars: vein.Conditions.Hypothermia.*
  • Added ResetVehicleParts cheat
  • Quicksave and autosave disabled during the tutorial
  • Various crash fixes and performance improvements

Full list of fixes and changes

  • Fixed containers blocking chair exits
  • Fixed being able to attach two attachments to the same gun
  • Fixed police car physics
  • Fixed water source labels always reading "Water"
  • Fixed gun store glass and school bus insignia
  • Fixed weird physics on some containers
  • Fixed AT4 and flag placement
  • Fixed beds on RVs not spawning you at the correct location
  • Fixed moving furniture resetting its scale
  • Fixed schematics showing wrong notifications
  • Fixed item weight UI not updating when changing settings
  • Fixed infinitely looping sink sounds from full sinks
  • Fixed shot arrows disappearing in UC radius
  • Fixed box truck collision; added ability to enter box truck through side door
  • Fixed container items and vehicle parts vanishing in older save files
  • Fixed "put similar" transferring incorrect items
  • Fixed settings not applying/saving correctly when not using English
  • Fixed tobacco shelf being unmoveable
  • Distinguished mayo jars and sour cream
  • Fixed advanced antibiotics visual
  • Fixed medical crate physics
  • Fixed being able to stand on top of thermostats and light switches
  • Better sportscar interaction
  • Various typo fixes
14,019
artur_armani
Original language unknown

Server Poland Bandżuria is a true gem for survival game enthusiasts The atmosphere is friendly which makes every new player quickly feel at home. The administration is very helpful and engages in the development of the server, regularly introducing new updates. It's nice that the server has a diverse community and various game modes allow for fun in many ways. Regardless of whether you prefer competition or cooperation with others you will definitely find something for yourself. It's an ideal place for those who want to spend time in the game share experiences and make new acquaintances. I highly recommend and see you

16,013
user4394

GameServer Vein
Hey!

Your Website says my Server is Offline if i want to add it!

But my Server is Perfectly Running and Online!

any issues on the Website ?

9,732
ronnny

As an admin on the Zombieland Gaming PVE , I can confidently say that this is one of the most immersive and engaging PVE experiences you’ll find. Our server is built with a strong focus on PVE gameplay, ensuring that everyone from new survivors to seasoned explorers can enjoy a fair, balanced, and welcoming environment.

We’re committed to maintaining fairness across all aspects of gameplay. Whether it’s loot distribution, base building, or in-game events, every player has an equal opportunity to thrive and enjoy the experience without worrying about PVP interference or unfair advantages.

What truly sets us apart is our thriving community. Zombieland Gaming PVE isn’t just about one game we host several other popular titles, offering a hub where gamers from different communities can come together, share experiences, and support one another. Our admins and moderators are active, responsive, incredibly supportive, and genuinely care about making sure everyone has a great experience.

If you’re looking for a PVE-focused server with great management, a lively community, and a commitment to fun and fairness, Zombieland Gaming PVE is your home. Join us and be part of something exciting!
You can join us on discord: https://discord.gg/xtEMNKyDQT

3,958
ronnny

As an admin on the Zombieland Gaming PVE , I can confidently say that this is one of the most immersive and engaging PVE experiences you’ll find. Our server is built with a strong focus on PVE gameplay, ensuring that everyone from new survivors to seasoned explorers can enjoy a fair, balanced, and welcoming environment.

We’re committed to maintaining fairness across all aspects of gameplay. Whether it’s loot distribution, base building, or in-game events, every player has an equal opportunity to thrive and enjoy the experience without worrying about PVP interference or unfair advantages.

What truly sets us apart is our thriving community. Zombieland Gaming PVE isn’t just about one game we host several other popular titles, offering a hub where gamers from different communities can come together, share experiences, and support one another. Our admins and moderators are active, responsive, incredibly supportive, and genuinely care about making sure everyone has a great experience.

If you’re looking for a PVE-focused server with great management, a lively community, and a commitment to fun and fairness, Zombieland Gaming PVE is your home. Join us and be part of something exciting!
You can join us on discord: https://discord.gg/xtEMNKyDQT

2,987
ronnny

As an admin on the Zombieland Gaming PVE , I can confidently say that this is one of the most immersive and engaging PVE experiences you’ll find. Our server is built with a strong focus on PVE gameplay, ensuring that everyone from new survivors to seasoned explorers can enjoy a fair, balanced, and welcoming environment.

We’re committed to maintaining fairness across all aspects of gameplay. Whether it’s loot distribution, base building, or in-game events, every player has an equal opportunity to thrive and enjoy the experience without worrying about PVP interference or unfair advantages.

What truly sets us apart is our thriving community. Zombieland Gaming PVE isn’t just about one game we host several other popular titles, offering a hub where gamers from different communities can come together, share experiences, and support one another. Our admins and moderators are active, responsive, incredibly supportive, and genuinely care about making sure everyone has a great experience.

If you’re looking for a PVE-focused server with great management, a lively community, and a commitment to fun and fairness, Zombieland Gaming PVE is your home. Join us and be part of something exciting!
You can join us on discord: https://discord.gg/xtEMNKyDQT

2,899
papaglock

I run this server (#3) and wanted to share a bit about what we’ve built here. Our focus is on keeping things fair, balanced, and fun for everyone. We stay active with updates, enforce rules against griefing and theft, and do our best to protect the player experience. The community’s been growing fast, and it’s great seeing players enjoy the world we’ve put together. If you’re looking for a solid Vein server with active admins and good vibes, come check us out.

69