Zombie Survival Game Online v0.8.0 adds Mutant Bosses and combat overhauls
Update v0.8.0 for Zombie Survival Game Online (ZSGO) is live now, introducing Mutant Bosses, significant combat changes for Mutants and Brutes, and a crucial fix for enemy hearing and player footsteps. The update also prepares the ground for the planned End Game Cave Update, which will be the next major content drop.
Mutant Bosses
Mutant Bosses now spawn at Mutant Meat Piles, making those locations far more dangerous. Their loot table has also been updated. The announcement warns players to be ready before approaching a Meat Pile – or run if low on supplies.
Mutant hearing and player footsteps fixed
A bug that prevented standard Mutants from reacting to players has been corrected. Mutants are blind and rely on sound to detect you; they will now respond to footsteps and attacks. Sneaking reduces footstep noise, giving a stealth option to slip past them.
Mutant combat changes
- Increased attack animation speed.
- Widened attack hit range.
- Improved attack consistency.
The goal is faster, clearer Mutant attacks that are easier to read in combat.
Brute improvements
- Adjusted attack range to better match the large body and wide swing animations.
- Added separate attack trace points for Mutants and Brutes.
- Fixed the Brute animation blueprint so the correct animations play.
- Fixed a movement blend issue that made the Brute’s feet slide across the ground.
Other changes and what’s next
This update also includes item optimizations, minor bug fixes, and cleanup of unused project files. The developers are now focused on the End Game Cave Update, which will be the next major update. More details will follow as development continues.