Eco hotfix 14.0.3 rebalances crushed rock, fixes bedrock waterwheel crash
Eco's latest patch, Hotfix 14.0.3, is live now with a wide cleanup pass: crushed-rock costs shift across several recipes, dumpster storage gets a boost, and a bonus-stacking bug that could push module and talent bonuses near or past 100% is fixed. The update also addresses a waterwheel exploit that could destroy bedrock and crash servers.
Balance
- Asphalt and Concrete recipes now cost 10 Crushed Mixed Rock instead of 5.
- The Bloomery recipe now costs 10 Crushed Mixed Rock instead of 20, with 10 Clay added.
- Salvage Materials for base rock now yield 0.25 Crushed Mixed Rock instead of 1, cutting down on the large amount of stones generated.
- Tailing reprocessing inputs are now static, and their Crushed Mixed Rock yield drops from 4 to 2.
- Modern dumpsters now hold 24 items per stack instead of 12.
- Aggregated module and talent bonuses now stack multiplicatively instead of additively, preventing bonuses from nearing or exceeding 100%.
- Gather Research Paper Advanced now has the proper research tag.
- Bloomery Salvage Materials no longer contain iron, which previously allowed creating iron out of thin air.
- Sulfur Concrete now includes the missing Crushed Rock ingredient.
- Crushed Mortared Stone recipes that should have been removed earlier are now gone.
Gameplay and interaction fixes
- Appliances can no longer get stuck displaying 0 electricity supply when power is present.
- Cancelling or deleting a blueprint-required work order now refunds the blueprint.
- The Biowaste Sorter's occupancy is corrected, stopping roofs from clipping through its top block; its tooltip was adjusted.
- Garbage Pickup Bounties now allow partial pickups when destination storage lacks space or weight capacity.
- The player avatar no longer randomly gets stuck on flat ground, can climb small steep bumps more reliably, and movement speed is consistent regardless of movement direction or camera facing.
- Rubble mined by another player no longer remains visible without collision until leaving the area or reconnecting.
- Waterwheels can no longer be placed at bedrock, which previously destroyed the bedrock and crashed the server if water flowed through the hole.
- Digging the dirt block under a sapling no longer leaves an invisible entity blocking interaction.
Tutorial, UI, and miscellaneous fixes
- Tutorial progress is no longer lost or stuck when disconnecting mid-chapter.
- Furniture placed before a tutorial room finishes or updates is now correctly recognized.
- Some seeds now count toward the "Collect seeds" and "Plant seeds" steps of the "Start a Garden" tutorial.
- Workbench tooltips no longer show benefits from disabled modules.
- Minimap "Display Object" checkboxes now show the correct category names instead of "Show Objects."
- The "Vehicles" minimap toggle now visibly hides vehicle icons when off.
- Chinese, Korean, and Japanese text now displays correctly in missing UI areas.
- The voice chat overlay now uses in-game player names instead of missing or wrong names.
- Alligators, crabs, and otters no longer drown in water two blocks deep or deeper.
- The singleplayer setting is now selectable and the default when the target player count is 1.
- The "Cultural Phenomenon" achievement is now obtainable, and dinner party achievements no longer miscount attendance, especially for guests.
- The recycler has its animations back, and migrated Update 13 truck flatbeds display their contents properly.
- A server crash when migrating worlds from Update 12 or earlier to Update 13 or later is fixed.
- Crafting tables and Currency Exchanges now let players select which bank account pays fees or conducts exchanges.
- Empty Primitive Bins now look visually empty.
- The "Drop or Pickup Garbage" trigger has a new selector for choosing which item was dropped or picked up.