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Grim Dawn v1.3.0.1 Hotfix 1 is now live

A hotfix has been released to address critical issues following the launch of the Fangs of Asterkarn expansion. The team also outlined several upcoming quality-of-life changes.

v1.3.0.1 Hotfix 1

UI and Controls

  • Addressed some UI blurriness at default UI scale
  • Added support for Lenovo controller glyphs (e.g., Legion Go S)
  • Reduced search box string length requirement for better language support
  • Improved WASD controls with hot slots on cooldown
  • Adjusted name display position at top of HUD for Chinese fonts

Graphics

  • Fixed an issue with terrain shaders appearing as black boxes or blown out textures on Medium or lower settings

Multiplayer

  • Fixed an issue where an entire stack of items could get consumed by the Ascension Altar in Multiplayer
  • Fixed an issue where Werewolf and Wereraven forms could cause crashes in Multiplayer
  • Fixed an issue where + Summon Limit modifiers would sometimes not work in Multiplayer
  • Fixed an issue with controller hot slot toggle to only include one wereform bar per wereform
  • Fixed an issue where Winds of Asterkarn would leave visual FX behind in Multiplayer

Stability

  • Fixed a crash with on-screen keyboard after UI scaling unloads font styles

Balance

  • Reduced burst potential of some early game bosses at lower levels (e.g., Queen Ravna, Zarthuzellan, Bonehunter, Yurra, Blackheart)
  • Reduced boss health at levels 1–35
  • Slightly reduced the base chance the Dread appears in Ascendant Mode and increased the minimum kills before it can spawn again. To compensate, the effects of Celestial Essence on the Dread's spawn rate have been increased
  • Necromancer's Skeletons now have an additional 10% Life Leech Resist

Fixes

  • All remaining localization has now been added in all languages
  • Enabled the missing Fangs of Asterkarn load screen
  • Fixed an issue where players that reset their faction with Barrowholm could not interact with a certain NPC in Asterkarn to complete the associated quest
  • Fixed an issue where one-handed melee Avalanche attacks would deal off-hand % Weapon damage instead of main-hand
  • Fixed an issue with some inconsistent behavior in Werewolf and Wereraven animations regarding whether they hit with the main hand or both hands
  • Fixed an issue where the Source of the Corruption Kurn Channelers would not all respawn if they were not all killed in one session
  • Fixed various issues with Localization (e.g., missing symbols)
  • Fixed an issue where the granted skill on the Awakened Black Grimoire of Og'Napesh would not summon a pet
  • Fixed an issue where Occultist Hellhounds turned into Wendigos would only deal damage with Infernal Breath once per cast instead of twice

Known Issue

  • Some tags were not properly translated in all languages and are displayed as "Missing Tag". These have been forwarded to localization for a future hotfix.

Upcoming Changes

The team announced that the following adjustments will be made very soon:

  • An optional method to disable the Dread from spawning in Ascendant mode, unless its spawn rate is specifically boosted via the altar. This would be reversible.
  • An Evade Targeting toggle for WASD controls, allowing selection between mouse cursor or player-facing targeting for the Evade ability.
  • A new BIG Cursor toggle for large screens.
  • Ongoing monitoring of monster damage to address cases perceived as unfair or too high.
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News

Grim Dawn: Fangs of Asterkarn Expansion Now Available

Alongside patch v1.3.0, the largest free quality-of-life update for Grim Dawn, the Fangs of Asterkarn expansion has been released on Steam.

This expansion adds the following features and content:

  • Ascendant Game Mode – transforms the campaign into a harder challenge with upgraded enemies and bosses. Allows equipment ascension to new power levels.
  • 10th Mastery (Berserker) – a new mastery focused on shapeshifting into beast forms, bringing total mastery combinations to 45.
  • New Region (Asterkarn) – an area west of the current map expanding the total game world by 32%. Includes snowy peaks, frozen caverns, ancient forests, and hot springs.
  • Potion Customization – allows players to alter potions into tonics that restore vitality or provide unique buffs.
  • Affix Transmutation – enables rerolling of rare and magic item affixes to perfect equipment.
  • Expanded Crucible – adds 30 additional waves to the Crucible game mode (requires Crucible DLC).
  • New Shattered Realm Content – adds new regions and boss arenas to the Shattered Realm mode.
  • Hundreds of New Items – new Monster Infrequents, Epic items, and Legendary items.
  • Item Awakening – allows many Epic items to be upgraded into more powerful Legendary-level items.
  • Three New Factions – the Kurn tribes and other allies with their own questlines and reputations.
  • New Enemies – new super bosses, additional Nemesis bosses for old factions, and five new hero monster archetypes appearing across Cairn.
  • Two New Rogue-Like Dungeons – to be added via free content updates after launch.

The expansion is billed as Grim Dawn's largest expansion to date and the final expansion for the game.

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News

Fangs of Asterkarn Release Date and Pricing

Grim Dawn: Fangs of Asterkarn releases on July 23rd at 10AM EDT on Steam and GOG. The expansion is priced at $18.99 USD. The Xbox version will release after a delay, likely in August.

Grim Dawn's v1.3.0 quality of life update releases on all platforms (including Xbox) on July 23rd, regardless of whether Fangs of Asterkarn is purchased.

Fangs of Asterkarn is the largest expansion for Grim Dawn, adding over 30% more content to the game.

Key Features:

  • Ascendant Game Mode – transforms the campaign world into a challenge with every dungeon and boss encounter; allows equipment ascension for new power.
  • 10th Mastery (Berserker) – a shapeshifting mastery that enables beastlike forms, bringing total mastery combinations to 45.
  • New Region: Asterkarn – a vast western wilderness increasing the game world by 32%, including snowy peaks, frozen caverns, forest valleys, and hot springs.
  • Potion Customization – modify potions to restore vitality or provide unique buffs and effects.
  • Affix Transmutation – reroll affixes on rare and magic items.
  • Crucible Expanded – thirty additional waves for the Crucible DLC.
  • Shattered Realm Expansion – new regions and boss arenas.
  • Hundreds of New Items – including Monster Infrequents, Epic, and Legendary items.
  • Awaken Items – unlock the full potential of many Epic items.
  • Three Factions – interact with the Kurn tribes and a new ally.
  • New Foes – new super bosses, Nemesis bosses for old factions, and five new hero monster archetypes.
  • Two New Rogue-Like Dungeons – to be introduced in free content updates after launch.
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