Palworld v1.0.2 fixes Panthalus battle crashes and more
Palworld v1.0.2 is out now as a bug-fix and stability update. Its headline fix: crashes and all-player disconnections during the Panthalus battle on dedicated servers are addressed.
Crashes and multiplayer
- Fixed crashes and disconnections affecting all players during the Panthalus battle on dedicated servers.
- Fixed a crash when entering Japanese text in fullscreen mode.
- Fixed terrain display issues in The World Tree area when a player was already there while the host transitioned in.
- Fixed Tower Boss “Victor & Shadowbeak” disappearing after a teleportation attack.
- Fixed the final boss battle issue where a guest’s light failed to render after respawning while the host defeated the boss.
Missions and achievements
- Fixed the screen staying faded out in the main mission “The First Islander” and the sub-mission “Captured Adventurer” when dialogue was interrupted during a fade-out.
- Fixed “Predator Hunter” failing to unlock after its requirements were met.
- Fixed a Pal Effigy achievement failing to unlock after obtaining the required effigies.
- Updated outdated icons for two Lifmunk Effigy-related achievements on Xbox.
Controls, UI, and performance
- Added key rebinding for “Attack that enemy!” and “Inventory”, and restored the missing Inventory Shortcut option in Controls.
- Fixed conflict handling for control settings carried over from before v0.7, and for middle-mouse-button assignments.
- Fixed incorrect eye display on player models during cutscenes with specific face types.
- Fixed ore damage numbers occasionally showing 0 while mining.
- Reduced processing load in Sunreach for improved performance.
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