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Palworld v1.0.3 patch eases Jetragon grind and fixes duplication exploit

Palworld version v1.0.3 has been released, bringing balance adjustments, new server options, and fixes for a long list of bugs. The standout changes lower the grind for Jetragon gear, move the Aquatic Construction Kit much earlier in progression, and make World Tree Holy Water easier to stockpile.

Balance and quality of life

  • Jetragon-related technologies now unlock at level 70 instead of 79, and the Pal Gear used to ride Jetragon requires fewer materials.
  • The Aquatic Construction Kit unlock drops from level 66 to level 23, its Ancient Technology Point cost goes from 4 to 1, and its required materials and work amount were adjusted.
  • World Tree Holy Water lasts longer, weighs 0.1 instead of 1, and was added to World Tree expeditions, World Tree fishing, and the Large Fishing Pond. Drops from Pals in The World Tree area and from Teafant Spring were also increased, and using it now plays a sound effect.
  • The Ancient Armor series has a reduced crafting work amount.
  • Trees now drop twice as much Fiber.

Bases, oil, and server settings

  • Building costs for the Crude Oil Extractor, High-Pressure Crude Oil Extractor, and Large Power Generator are lower, while crude oil production speed is higher for both extractors.
  • The base mission that requires building a Crude Oil Extractor can now also be completed with a High-Pressure Crude Oil Extractor.
  • New server setting bAllowEnemyCampSpawnNearBaseCamp disables the suppression of enemy camp spawns near player base camps.

Visual and sound work includes easier-to-see boundary displays from a distance, improved dungeon object quality, and the new World Tree Holy Water sound.

Major bug fixes

  • Progression: Fixed a Sunreach blocker where the mission could become impossible if the barrier was removed before accepting the main mission.
  • Multiplayer and dedicated servers: Fixed client-side lighting issues in co-op after cutscenes or the ending, stutter in The World Tree cutscene, unintentional Fast Travel activation during Tower Boss battles, and Pals rapidly vibrating on the client screen.
  • Pals and NPCs: Summoned Pals now keep fighting and doing base work; Orserk and certain other Pals' Partner Skill effects display correctly in multiplayer; Alpha Surfent now produces Leather when assigned to a Ranch.
  • Battles: Fixed some raid boss battles failing to progress and Panthalus's wave effect not matching its actual damage range.
  • Building: Fixed stair and slanted roof placement detection, including stairs on foundation and roof sides.
  • Items and rewards: Normal Moon Lord and Ultra Raid Boss rewards are now the intended settings; fixed item duplication through certain actions, Katress's sphere-switch exploit while riding, unintended desert expedition rewards, Dark Skill Fruit: Psycho Gravity missing from item search, and missing sphere launcher firing intervals. Several World Tree Holy Water effect display and reappearing aura bugs were also fixed.
  • UI, display, and sound: Fixed fullscreen resolution application, F11/Alt+Enter forcing fullscreen after loading, screen blur while aiming with certain effects, missing water sound at Teafant Spring, Attack Chopper BGM playing incorrectly on dedicated servers and not matching Wanted status, unintended footsteps on furniture, Controls "Restore to Default" for "Attack that enemy!", unwanted settings changes from Control confirmation dialogs, and a beach-like visual remaining on water after Fast Traveling to an offshore base.
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