Project Zomboid 42.20.3 stable hotfix raises MP cap to 254
The Project Zomboid 42.20.3 stable hotfix is out now. The team says the update should not break saves, and it targets a set of multiplayer and stability problems, including a higher player cap and memory leak fixes.
Multiplayer
- Improved server player-limit handling, with support for up to 254 players.
- Administrators can access servers even when they are full.
- Fixed a client hang that could leave players stuck on "Loading Map" forever.
Stability and visual fixes
- Addressed multiple causes of a memory leak that could degrade performance and cause crashes over time.
- Applied several memory optimizations.
- Reduced black and gray boxes appearing while traveling quickly through the world; additional causes are still being investigated for a future update.
- Fixed errors that could occur during lighting updates.
Reporting bugs
Before reporting any issue, the developers ask that you verify it on a fresh save with no mods installed. If you still get out-of-memory errors on a new save, include your logs and a profiler video from debug in a bug report (https://theindiestone.com/forums/forum/85-bug-reports/).
Join the pinned Project Zomboid discussion thread for this update (https://steamcommunity.com/app/108600/discussions/0/84032037661541571/).
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