Discussions about SCUM
SCUM hotfix 1.3.3.4.149664 finally restores quest progress
SCUM's 1.3.3.4.149664 hotfix is aimed squarely at the quest progress bug that the previous patch failed to fully fix, arriving in a September 11, 2026 announcement.
The earlier hotfix was meant to solve quest progress not loading correctly, but it didn't apply for some players who kept progressing their quests while the issue was active. The developers say they know another hotfix for the same problem is frustrating, and apologized that it wasn't resolved sooner.
Nothing was deleted
No quest progress has been deleted or reverted. The game will now check whether the previous fix was applied correctly and reapply it where needed. All existing progress — including progress made while the issue was active — will then load correctly, letting affected players continue from where they left off.
Reporting anything else
Players who run into other problems can report them through:
🔥 News for AsoroPlay survivors! 🔥
We've added a minimap mod — now navigating the chaos is easier! Want to see it? Just tick the box in the launcher. Don't want it? Don't tick it — the choice is yours.
⚠️ But there's a catch: a mandatory mod has appeared. It's not about content — it's about stability: it reduces the load from other mods and makes the game smoother. You need to install it no matter what.
Come in, test it out, and tell us in chat what you think of the new feature! 😎 https://disk.yandex.ru/d/S1Mtn6sZmTJWWQ
SCUM hotfix 1.3.3.1.145413 patches Apex Hunt and crashes
SCUM has received hotfix 1.3.3.1.145413, a follow-up to August's Update that targets crashes, TEC1 Research Facilities, Apex Hunt quests, and a range of gameplay, world, server, and sandbox issues. The patch also adds a new crash reporter and automatic server crash report submission.
TEC1 facility and Apex Hunt
- Barbed wire around TEC1 Research Facilities now damages players as intended.
- The Apex Mutant Bear no longer gets stuck in an elevated position when blocked and no longer stays aggroed on the player who triggered it.
- The "Enter A Block" Apex Hunt objective now progresses after leaving and re-entering the Apex Facility.
- Server restarts no longer reset Apex Hunt quest progress.
- Quests can no longer be completed during active events using event weapons.
Crashes and reporting
- Fixed a crash that could occur after opening the Manual and then the Journal from the Inventory.
- Added a new crash reporter so players can submit a report after a game crash.
- Server crash reports are now submitted automatically.
Gameplay, world, and server fixes
- Crab Apples, Dates, Plums, and Watermelons now work in the Fruit Salad recipe, and incorrect descriptions on heatless salads were fixed.
- A second Triangle Twig Foundation can now be placed on the opposite side of a Twig Wall, and Level 3 metal Triangle Foundations can be upgraded to Level 4 brick.
- Locks removed from a Barba while it was in the water are now returned to the player.
- Fixed missing ground collision near the secret bunker in sector C3, which previously let players crawl under the map.
- Visual fixes include guard booth shadows at the trader zone entrance, a low-quality container in sector B1, Apex Jacket clipping through Tracksuit Pants on female characters using 1-1-5 body settings, Socks clipping through Apex Predator Boots without Trousers, and Master Hunter Pants clipping through the Luis Moncada Jacket.
- Server and sandbox fixes cover the base decay setting in circular custom regions, the unavailable fish spawn command, and Sandbox Mode not letting players spawn DLC items they owned.
Known issues
- Some players cannot access previously earned Twitch Drops. This is a backend issue, so no additional hotfix or game download is needed.
- Some servers may not appear in the in-game server browser; affected servers can still be joined by entering their IP address manually.
Report other issues through the Bug Reports forum on Steam or Official SCUM Support.
SCUM's Into the Wild update adds TEC1 facility and mutant bears
SCUM's Into the Wild August Update (build 1.3.3.0.144566) is live, sending prisoners into an abandoned underground TEC1 Research Facility, adding mutant bear hunts, a cooking overhaul, and Cloning Sickness. The Stalker Outfit Pack is also available now as a separate purchase.
TEC1 Research Facility
Deep beneath the Island, TEC1 once experimented on wildlife. Three converted bunker entrances each lead to a Facility with the same layout and challenge.
- A Research Facility Keycard is required to enter. It is earned through certain Master Hunter quests or found as rare loot, works at any of the three locations, expires after limited time, and is consumed on use.
- One Keycard is enough for a group; the entrance locks once a run begins and stays locked until the Facility resets.
Starting a run triggers a 10-minute purge and opens the first containment area door for 30 seconds. Anyone left behind when it closes is locked out. Survive the habitats, find an exit before the countdown ends, and escape with rare medical and scientific loot. Players can also activate an exit early, but it only stays open briefly.
Mutant bears inside do not flee, flank players, are drawn to careless gunfire, and change positions between runs. Facility loot spawns when the purge begins and refreshes every run, so groups with multiple Keycards can chain runs back to back.
Master Hunter quests get mutant bears
The Island's largest predator is now a Master Hunter target. Known mutant bear sightings have been added to the Hunters Grotto map, and the questline gains several Tier 3 hunts focused on mutant wildlife. Completing them earns a Research Facility Keycard and unlocks Apex Hunt, a Tier 4 quest to eliminate every mutant bear inside the Facility. Rewards include a weapon charm, mounted skull trophy, and Master Hunter headgear.
Cooking and nutrition overhaul
The cooking menu now has a Hands option for preparing salads, sandwiches, and other simple meals anywhere, without equipment. Hands-made meals count as cooked food for digestion but cannot go into overtime. The update adds 15 Heatless recipes, including salads such as Waldorf Salad, Fish Salad, and Improvised Salad, plus sandwiches like Tuna Sandwich, Cheese Sandwich, and Spon™ Sandwich.
All existing food and drink recipes except the four smoked recipes cook faster, with reductions of roughly 25% to 69% depending on recipe and Cooking skill. Cooking timers now show real-world time.
Digesting food also temporarily raises Energy Burn Rate, from 5% for cooked food up to 18% for canned and processed food. Raw meat, medications, and snowballs do not increase it. Raw meat and certain unprocessed foods can build Food Repulsion; filling the bar makes your prisoner vomit.
New nutrient buffs and debuffs now reward balanced diets:
- Vigor/Lethargy — affects exhaustion gain and stamina loss.
- Mending/Erosion — affects healing speed and bleeding resistance.
- Resilience/Run Down — affects sickness resistance.
- Stability/Instability — affects movement speed while limping.
Cloning Sickness
Respawning now applies Cloning Sickness every time, regardless of cause of death. It starts at C1 and increases in severity if you die again before fully recovering. At C1, health, energy, water, vitamins, and Fame Point gains are reduced by 10%; each severity adds another 10%, up to 40% at C4, with headaches and further performance penalties at higher tiers.
Recovery is automatic: C1 begins after 10 minutes and takes 5 minutes, while C4 begins after 30 minutes and takes 15 minutes. Phoenix Tears immediately start recovery, or cut remaining recovery time by 50% if already recovering. Cloning Sickness cannot recover while affected by Acute Radiation Sickness, Infection, or Sepsis.
It is active on Official Servers and enabled by default on private servers, where owners can toggle it.
Stalker Outfit Pack
The SCUM Stalker Outfit Pack is available now, adding a full outfit and a bone tomahawk.
Server settings and fixes
New server settings allow admins to control Cloning Sickness and Research Facility Keycard spawns: 4 Keycards by default, with up to 3 in Police Stations and 1 in Radiation Zones. Custom Zones can also block vehicle damage from explosions caused by unowned items.
The patch also brings a large fix pass across weapons, vehicles, UI, base building, audio, and world design. Highlights include increased SKS spawns, a further 50% reduction to Pressure Cooker Bomb damage against sentries, and fixes for weapon fire outside Combat Mode, safe-zone vehicle destruction exploits, blueprint progression exploits, and the raw pasta stomach-rupture bug.
Into the Wild continues in September.
SCUM August update opens TEC1 facilities and mutant bear hunts
SCUM's next Into the Wild update arrives Monday, August 24, opening abandoned underground TEC1 Research Facilities and adding mutant bears and Master Hunter quests to the hunt. The update also adds Heatless Cooking recipes and overhauls Food Effects to make preparing a proper meal more rewarding.
TEC1 Research Facilities
Hidden inside converted underground bunkers across the Island, TEC1 Research Facilities were once used to contain and study mutant wildlife. Entry requires a Research Facility Keycard. Once inside, a timed purge sequence begins—and you may not be the only prisoner there. Reach the heart of a facility to see what TEC1 has been keeping contained.
Mutant bears and Master Hunter quests
The Island's largest predator is about to become even more dangerous: mutant bears will appear at specific locations across the Island. Their arrival expands the Master Hunter questline with new challenges and exclusive rewards for experienced prisoners.
Complete the required quests to secure a Research Facility Keycard, or take your chances searching for one in the wild.
Cooking and Food Effects overhaul
New Heatless Cooking recipes let prisoners prepare meals such as salads and sandwiches without any equipment. The broader Food Effects overhaul means key nutrients at healthy levels can improve endurance, recovery from injuries, and resistance to sickness, while deficiencies have the opposite effect. Prepared and cooked meals also require less energy to digest than most other foods, making a meal worth preparing.
The full recipe list, Food Effects breakdown, and the update's balance changes, fixes, and quality-of-life improvements will be covered in the August Update notes.
🔥 We've upgraded the launcher: now everything is at your fingertips!
Want to join the server without searching around, see how many people are online right away, and keep up with all the news? Now it's all possible in one window!
In the new launcher:
✅ Server voting — one click, and you're already helping the project grow.
✅ Rules in one click — no more long searches through chats and pages.
✅ Real online count — data from WG, you see the current picture right in the launcher.
✅ Copy the IP in a second — perfect if you played on another server and want to quickly come back to us.
✅ Buttons for all our messengers — stay in touch wherever it's convenient (Lolka is still in beta, we'll add it soon).
✅ English language — switch the language and play comfortably.
Try it, test it, and write in the chat what you think! 💬 https://disk.yandex.ru/d/S1Mtn6sZmTJWWQ
Hi, first, I'm enjoying the immersive feel of playing PVP for the first time. This server is a nice intro.
Three questions - Who can I message if there's a problem on the server? Why the sudden drop off of people on the server a month ago? Can you turn down or off base walls and objects decay? thx
SCUM hotfix 1.3.2.2.137892 fixes keycard exploit and boat bugs
SCUM has dropped its second hotfix following the July Update, bringing version 1.3.2.2.137892 with fixes for crashes, a police-station Keycard exploit, boat handling problems, and multiple item, trader, and cosmetic bugs.
Crashes and exploits
- Fixed a client crash when crafting with ingredients at the edge of the player's vicinity range.
- Fixed a crash that could occur while driving a vehicle.
- Fixed server crashes not always generating crash reports.
- Fixed an exploit that let players farm Keycards from police stations indefinitely, depleting the server's global supply.
Hunting and boats
- Master Hunter quests can now be accessed without completing a regular Hunter trader quest first.
- Some regular Hunter trader items that were missing from the Master Hunter trader now appear, and the Hunter's Blind destruction sound no longer plays across the entire Island.
- Survival Tips no longer refer to hunting tasks after those tasks were renamed tutorials.
- Fixed Kinglet Mariner, Barba, and Dinghy issues, including unnatural bouncing or sinking in water and problems when steering or rowing.
Items, traders, and cosmetics
- Certain items no longer clip through the Ultimate Quest Reward Boots on female characters, and every Keyhole Shirt variant now displays its correct color instead of black.
- Grilled Rabbit Leg no longer takes up twice its proper inventory space; cutting a 0.4 kg Long Wooden Stick now yields five 0.1 kg Small Wooden Sticks instead of three 0.5 kg ones.
- Items stored in quivers and holsters remain visible after being recovered from a corpse.
- The Doctor trader no longer charges the same price for every tier of BCU memory upgrade, and male Apex-type characters can be customized there.
- Apex Predator clothing fixes: Gloves no longer clip through certain long-sleeved clothing, gauntlet sleeves no longer disappear when the Jacket is worn over certain shirts, and the Belt Pistol Holster strap now appears on female characters wearing the Jacket.
- The Apex Predator Chest, which required Metal Chest materials but only provided Wooden Chest capacity, now provides Metal Chest capacity.
- Enlisted Jacket and Pants are now credited to Twitch Drops instead of the Luis Moncada DLC, and the Archer Canopy camouflage pattern is consistent between in-game and Steam DLC names.
Report remaining issues on the Bug Reports forum or via official SCUM Support.
Public welfare official server PVE. My own server host runs all year round. IP is 183.189.70.131:7779. Welcome to play 👏. After playing too much on official servers, I don't want to be harassed by cheaters and scumbags. After playing too much on private servers, many server owners are also not decent people.